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Fate War economic guide
What problem does this page solve?Help new players build a dominant economy and avoid early resource traps.
Short summary - 5 second decisionExplains transport capacity, knowledge priority, hunting loops, and how to break the mid-game wall.
Who is this for?New players, F2P players, and competitive beginners.
In Fate War, every army, upgrade, and research breakthrough is powered by your economy. Resources are the foundation of everything you do. If your lumber, stone, iron, and knowledge flow stalls, your empire stalls with it. This guide is a complete, practical blueprint for building a dominant economy from day one and breaking through the mid-game resource wall.
Your city is the heart of your economy. Before you chase overworld resources, optimize the production machine inside your walls.
A high production rate means nothing if resources are trapped in a building stockpile. The real income is what gets transported into your main storage.
Prioritize:
Each production building can take five workers. Every worker adds 10 percent output. Fully staffed buildings are a straight 50 percent boost to baseline income. Build houses to increase peasants, which improves both production staffing and tax income.
Coins are a hard gate for upgrades and research. Use both sources, but with discipline.
| Source | Best practice |
|---|---|
| Tax collection | Limited to 100 per day and scales with Chieftain Hall and Bath House level. Collect daily. |
| Coin bundles | Save them for a higher Hall level so each bundle yields more. |
A simple priority order keeps you from stalling:
Wood > Stone > Iron > Food
Wood is almost always the tightest bottleneck during heavy construction phases.
Knowledge is the single most important resource for progression because every research step needs it. If knowledge is slow, your entire account slows.
Upgrade Small, Medium, and Large Scholar Circles early. This is the fastest way to accelerate research, unlock troop tiers, and secure economic multipliers that compound over time.
Your Hall unlocks everything: higher buildings, stronger research, and larger taxes. Watch the prerequisite chain (Wall, Miracle Pier) so your Hall never stalls.
Passive income is not enough. The fastest growth comes from active overworld play.
Hunting Black Forge monsters is the highest ROI economic activity in the game.
Typical returns include:
Hunt inside your city first. Black Forge targets there level faster and usually pay better.
Gems are best spent on stamina early. The loop is simple:
| Setting | Recommendation |
|---|---|
| Monster level range | Choose a safe range you can clear with low losses. |
| Auto recall | Set at around 55 percent capacity to avoid waste. |
| Hospital limit | Stop auto hunt before permanent troop loss. |
| Auto item use | Allow stamina items so hunting runs without babysitting. |
Only the primary hero’s talent tree applies. For hunting, prioritize:
Valhalla is a tribe based resource engine. Every successful rally gives all participants massive rewards, including large resource packs. The best strategy is a help loop: request help on every level, then join every rally your tribe runs.
Do:
Avoid:
Resource, knowledge, and coin bundles scale with your Hall. Save them until upgrades become expensive, then open them to break a wall instantly.
An active tribe gives:
Playing solo is the fastest way to fall behind.
The mid game begins when upgrade demand outpaces passive income. Your job is to break that wall.
A dominant economy in Fate War is built, not found. Prioritize transport capacity, accelerate knowledge, and turn Black Forge hunting into your main resource engine. Pair that with disciplined spending and tribe coordination, and you will break every resource wall the game throws at you. Master the economy, and everything else follows.
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